D23: THE GALLERY
THE GALLERY
A room supported by four pillars depicting various gods and goddesses of justice on frescoes. Each exhibit is mounted on a star shaped stage with a large spotlight hanging overhead. On stage, a ghostly scene is played out endlessly over a loop. Most are oddities but some few are prisoners who crossed the Manager or spirits who have no other place to go.
THE SAFECRACKER - A casino worker looks both ways before attempting to crack the safe. After a few moments, she rises and turns around before holding out her hands. She draws a gun but then falls, two bullet holes in her torso with a flash of blood. When the scene repeats she simply stands back up fixes her dress and acts it out again. A drunken lout often hangs around here watching her. His name is Carl and he’s the one who ratted her out. He’d do anything to free her from this except turn on his boss.
THE FUTURE - A set of mannequins depicting the player characters with chalkboard signs hung around their necks. It would seem the exhibit is unfinished, for now.
THE ARTIST - A well-dressed artist in a suit and tie paints a pastoral landscape on an easel while sitting down in a high back chair. They have no face. If examined closely, a sequence of numbers is apparent in the corner of the painting. This is the password to the Capo’s safe in his office

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